Friday, July 31, 2015

Solo Dungeon Delving - a session report

I haven't had much time for games and hobbies for a while. Most of the gaming I do manage to fit in is in the form of board games and card games. I did finally start on a solo rpg that I've been wanting to do and planning to do for some time now. It was all done with pen/pencil and paper, so there isn't much to show in terms of pictures, but maybe I will include maps, drawings, or other materials later.

This is a solo dungeon delve, using Scarlet Heroes by Kevin Crawford, published by Sine Nomine Publishing, and The Location Crafter by Tana Pigeon of Wordmill Games (who also do Mythic: Game Master Emulator).

My character is Durik Borgrimson, a dwarven scout, who apprenticed as a toymaker. This adventure takes place while Durik is scouting around the rough edges between civilized country and wilderlands. His first scouting assignment.

Part 1.
Durik came across the trail of a number of goblins. The trail was very easy to follow as the goblins had made no attempt to hide their passage. Much trampling of grasses, brush and other vegetation, the occasional bit of rubbish, wanton damage, and other signs marked the goblins' trail.

The trail led Durik to a cave entrance in a hidden ravine. By that time the night was turning into the wee hours of the morning.

He cautiously approaches the cave entrance, trying to remain undercover as much as possible. As he gets near enough he finds the entrance guarded by 3 goblins in assorted ragged clothing and bits of armor, armed with various hand weapons. The goblins are fairly alert and perk up as they notice something approaching the cave. They ready their weapons as Durik gets off a shot with his bow. One goblin is taken down with an arrow. The other two goblins dart back inside the cave.

Durik cautiously enters the cave and finds himself in a chamber occupied by three additional goblins who are arguing with the two goblins who had run back inside. Durik decides to rush in and try to ambush the goblins, but does no damage in his haste. The goblins try to fight back, but get in each others' way and also fail to inflict any damage.

The fight becomes more deadly as Durik kills one goblin with his ax, and then dispatches 2 more goblins on the return stroke. The remaining 2 goblins stand and fight back, but their attacks don't get through Durik's defenses. With some deft ax work he kills the last 2 goblins. His search finds 6 gold pieces and a belly chain worth 90 gold pieces.

Moving on, Durik comes to a second chamber, with another passage the heads back to the first chamber. The second chamber is empty.

He exits into a long passage. The sounds of quarreling come from the far end of the passage, around a bend. One of the voices has a creepy quality.

Durik makes his way down the passage. Peering around the bend he can see a large alert hobgoblin on guard duty at a second exit from the cave complex. The hobgoblin's attention is focused towards the outside.

Durik pulls back and finds a side tunnel off of the long passageway. He explores the side passage, but finds it ends shortly in a dead end. It looks like it's used as a sort of rubbish tip, among other things.

So he returns to the second chamber, and with a quick search he finds another passage behind a rock. Following the passage he comes to an open area occupied by a goblin shaman and 7 goblin minions. There is an argument going on as some of the minions are wounded and arguing with the shaman to heal their wounds.

Durik charges in to attack the shaman, but the minions are in the way. He kills 2 of the minions in his initial attack. Meanwhile, the goblin shaman casts a spell that heals any wounds on the remaining minions. This improves their morale. Three of the 5 remaining minions land hits on Durik. In return he kills 2 more of them.

Next, the shaman casts another spell, this time aimed at Durik. Durik feels something like an attack inside his head. He resists this attack. The minions, down to only three now, attack Durik, with one landing just a glancing blow. Durik kills one more minion. At this point the shaman escapes by means of a magic portal. The last 2 minions fight it out with Durik. He manages to kill them without taking any further damage in return. He finds 20 gold pieces, a bracelet worth about 90 gold pieces, a toe ring worth 100 gold pieces, and an amulet worth about 400 gold pieces.


He binds his wounds and moves on to the far end of the open area.

Tuesday, February 10, 2015

Dirty Orcs and Others

Pursuant to the comments on the post: Improvised Shields I "dirtied" up the orcs's shields with a light overall wash of old GW flesh wash, followed with dabbing here and there with a somewhat darker brown wash mixed with a small amount of a bit of gray paint, on both shields and lower parts of their garments. I think it turned out suitably grubby. I did all of them, but here are a few representatives.

I also finished painting a Reaper rat ogre and a Reaper giant horned viper (it came with 2 heads, the other was more like a real snake, but I liked the idea of the horns to make it stand out from other snakes). I tried to base the horned viper's colors and pattern on the colors and pattern of a real life horned viper species.

Saturday, February 7, 2015

Improvised Shields

I made some shields for some of the orcs in this post: a-mess-of-orcs. Since I didn't have any spare shields that fit them the way I wanted I ended up making some shields out of plastic card and a bit of sculpting putty (the latter mostly to sculpt straps like the one you can see on the orc with raised shield on the left of the picture). I wanted the shields to look suitably scrappy, rough, but big and sturdy. Looking at the photo, I may want to "dirty" them up a bit. I think they look a little too clean and shiny.

(click to embiggen)

These guys are orcs of the Black Eye. I also have orcs of the Red Eye, the Bone Head orcs (skull and sometimes bones as their emblem), and the Broken Bone goblins, among others.

Thursday, January 1, 2015

2014 rolls over into 2015

I managed to end the old year with a board game play through, of Descent 2: Journeys in the Dark, First Blood scenario, played solo with 2 characters. It was a quick game/scenario - actually the playing time was less than the setup time, because I had to look up lots of things and find all the bits and pieces and sort everything out. Hopefully I can get more games in and get quicker at setup.

And then I started the new year with another play through of a board game. In this case, Relic Expedition, which isn't designed as a solo game at all, but I tried it out using a solo variant I found on Board Game Geek. It wasn't bad, but not entirely satisfying either.

I hope to play more games this year, and paint more miniatures, and maybe even get started in an actual solo rpg.

Happy New Year and Happy Gaming to all!

Sunday, November 30, 2014

Full Steam Ahead, Mr. Starkey!

No, it's not a yellow submarine, just a little steampunkship.





I had started this some time ago and finally finished it this long weekend. The main body is made from a plastic Mott's applesauce container, cut in half. The nose and tail pieces are made bits of plasticard cut and filed/sanded to shape. The periscope is made from some plastic tubing from an old ballpoint pen. I sculpted the elbow bend with sculpting putty since I couldn't find any useful bits for that part. A bit of paint, and all that's left is varnish to finish it off.

Sunday, November 9, 2014

Solo Gaming by the Book

Not having much time or energy for gaming lately one thing I have managed is playing through the introductory pdfs for The Lost City of the Dwarves. These are "choose your own adventure"/solo dungeon types of books/games. You can read more about them at Lost City of the Dwarves
The introductory pdfs are free, and a good full adventure in their own right. You create a character and play through the 3 pdfs, level up your character (if they survive), gain items that you can use as you go, etc. I love dwarves, and these pdfs/books give a nice background and history, lots of flavor, as well as humor and tense or more dramatic moments as well. Some very good artwork, too. I would definitely recommend trying out the free pdfs, which you can get from DriveThruRPG. I loved it enough that I went ahead and purchased the printed version of the main adventure. That's the first part of a new adventure in the Lost City.

Thursday, September 25, 2014

A Mess of Orcs

(not sure what the word for a large group of orcs is; like murder of crows, pride of lions, etc. Horde of orcs? Mess seems kind of appropriate).

These are more old Foundry orcs. I made a few conversions, swapping in the hand holding the horn and another hand holding a sword on the orc with the horn in the lower left, a hand with a big cleaver chopper weapon on the orc in the front, a couple of spiky metal shoulder pads on a couple of other orcs, and removal of extra weapons from a few. I may add shields to some or many of these "lads" if I come up with shields I think would be suitable. 25 orcs in one big mass! I think that's the most figures I've painted in one batch in a long time, if ever. There was enough variety and I switched colors around so it wasn't tedious.

(you know the drill - click to embiggen)